Distributed Systems Engineer
CCP Games
Software Engineering
Reykjavík, Iceland
Posted on May 28, 2026
Fenris Creations (formerly CCP Games) is looking for a Distributed Systems Engineer!
As a Distributed Systems Engineer on the Services Team, you’ll be helping us take our AAA rated MMO Eve Online to the next level by designing and building distributed systems composed of domain services for our new game features. All domain services will be built in our modern domain services ecosystem called Quasar that allows us to build, deploy, and monitor high-performance services to meet the performance needs for a large-scale game like Eve Online.
You’ll be contributing to projects with our team here in Reykjavik, Iceland, starting with working with product to understand requirements, discovering an optimal system design based on those requirements, implementing it, optimizing it, and ending with watching it bring joy to our beloved players. Additionally, as you build things, you’ll likely discover things which could make things even more awesome for development of future services - we’ll highly encourage taking those discoveries and bringing them to fruition.
The position is located in Reykjavík.
- Application Deadline
- June 14, 2026
- Department
- Software Engineering
- Employment Type
- Permanent - Full Time
- Location
- Reykjavík
- Workplace type
- Hybrid
Your Profile:
- Have at least 3 years of experience in a professional software development role
- B.Sc. in Computer Science or an equivalent degree
- View your software as a craft and prioritizes quality of code over quantity
- Have experience working on large scale distributed systems
- Have excellent communication skills e.g parsing/garnering requirements + expressing complex ideas or solutions
- Experience with any of the following: Golang, AWS, kube, terraform, gRPC, protobuf, RabbitMQ, NATS, Sentry, Grafana, Prometheus, Honeycomb (all related to Quasar)
- Experience working closely with product managers, game designers, or other stakeholders to extract requirements and convert them into technical designs.
What We Can Offer You:
- The challenge of working on ambitious projects with amazingly smart and creative co-workers
- A multicultural work environment that encourages growth, creativity and innovation
- Double work station setup and flexible work environment
- An active fun division that hosts regular events
- An excellent canteen that offers a weekly breakfast and lunch menu as well as drinks and snacks
- Discretionary quarterly and annual performance sharing plan
- Annual sports grant
- A mobile phone as well as a mobile usage package
- Home internet
- A conditional monthly transportation grant
- Work environment that focuses on employee well-being
- On-site doctor, free of charge as well as other on-site services at a discounted price
- Relocation Package
Please submit your application in English.
About Fenris Creations
Fenris Creations is an independent video game developer headquartered in Reykjavík, Iceland, with studios in London and Shanghai. Founded in 1997, the studio is renowned for creating deep, player-driven virtual worlds that connect communities across the globe.
Fenris Creations rose to international acclaim with the launch of EVE Online in 2003, a groundbreaking MMORPG that redefined emergent gameplay and player-driven storytelling. Since then, the company has continued to push boundaries through ambitious game development, technological innovation and immersive online experiences.
At Fenris Creations, we believe great virtual worlds are built through collaboration, curiosity, and courage. We create an environment where respect, open dialogue, and creativity thrive, empowering both our teams and our players to shape meaningful experiences together.
Now independently owned once again as of May 2026, Fenris Creations continues its mission to pioneer the future of virtual worlds and online games.
Our name draws inspiration from Norse mythology and honors the studio’s very first published game concept, Hættuspilið (“Danger Game”), created in 1997.
Join us in building worlds more meaningful than real life.
Our Hiring Process
Stage 1:
Screening Call
Stage 2:
Hiring Manager Interview
Stage 3:
Assessments
Stage 4:
Technical Interview
If you don't see any roles you want to apply for now, you can register your interest to allow us to contact you when a suitable role meeting your criteria comes along.

