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3D Artist Game Art · Stockholm · Hybrid Remote

Resolution Games

Resolution Games

Stockholm, Sweden
Posted on Monday, October 30, 2023

As a 3D Artist at Resolution Games, you are part of a small, agile, cross-functional, and highly experienced team. You will get to be part of top-quality XR games and experiences which all players, gamers, and non-gamers alike will enjoy for hopefully years to come.

About the role

As a 3D Artist at Resolution Games you will work together with a team of artists and programmers with the focus of ensuring the highest overall quality of all the visuals of the game. Your specific focus will be to take ownership of the assets you produce, from the beginning to the end result. It can be anything from modeling to texture/vertex-paint, both the characters as well as the environment of the game. You will also work in the game engine to implement the assets you make.

In this role collaboration is really important and you will be working closely with teammates to implement the best possible solutions to creative problems. You will also be in constant communication with stakeholders such as the Art Director, the producer and the creative lead  to make sure all deadlines and goals are met while keeping an eye on quality. You will get to contribute to all parts of the game development through playing, discussing, and feedbacking all the way through the process.

What you’ll do

  • Play a key part in bringing our visual ideas to life by creating tangible 3D assets including props, environments and characters.

  • Creation of game-ready 3D assets from start to finish. I.e. modeling to implementation in the game engine.

  • Follow an existing workflow/pipeline for 3D or help create one if needed

  • Constant communication with stakeholders such as the Art Director, the producer and creative lead to make sure all deadlines and goals are met while keeping an eye on quality.

  • Following the 3D workflow established within the team if there is one and developing a good workflow if assigned as the only 3D artist in the team.

  • Working closely with teammates to implement the best possible solutions to creative problems.

  • Occasionally, simple rigging and/or animation of assets.

  • Simple shader work as needed by the project using Shader Graph or similar.

  • Creation of simple 2D assets is involved from time to time such as title screens, game icons and logos and working with the UI of the games.

  • Always keep great optimization and performance in mind, ensuring that all 3D assets created and implemented meet or exceed the established performance standards.

Requirements

  • At least 3+ years of professional game development experience as a Game Artist

  • Good understanding of game engines and preferably Unity

  • Good understanding of performance and optimization

  • Ability to work in a variety of art styles

  • Ability to adapt art and workflows to technical constraints and hardware limitations

  • Fluent in at least one 3D software such as Maya, Blender or others.

  • Proficiency in 3D asset-creation (Objects, Environments, Characters) for games from low poly to in-game asset. This includes: Modeling, LODs, UV’s, High-Poly Sculpting, Baking, Texturing

  • Proficiency in Substance Painter, Photoshop or other texturing software

Nice to have

  • Working knowledge of unity particle system

  • Working knowledge of unity shader graph/ shader forge or equivalent.

  • Proficiency in Zbrush and or other digital sculpting software.

  • Experience in rigging and Animation

  • Prior experience working with XR technology

We believe that you are a skilled communicator and an excellent team player. You should possess the ability to provide and accept constructive feedback. Maintaining a growth mindset, with a dedication to continuous improvement in both your skills and the artistic process, is crucial in this role. Furthermore, we highly value adaptability and the ability to collaborate effectively.

In addition, we place great importance on prioritizing the project's success over personal opinions. The ideal candidate will have the ability to align their creative contributions with the project goals, ensuring an efficient workflow that places the project's success as first priority.

Who we are

Resolution Games is a visual computing studio with a proven track record creating immersive gaming experiences for all. We believe that VR and AR aren’t just an add-on for gaming; they are the next logical steps for games. As players and game developers alike, we’ve always dreamed of this day - the day when we can be IN the games we love. That day is finally here, and we are putting all of our energy into making the most of it for all, whether it’s creating a positive experience for someone testing out VR for the first time to delivering a rich, in-depth multiplayer game that keeps enthusiasts hungry for more.

We are looking for someone who wants a unique opportunity and enjoys collaborating. Someone who wants to be a part of a team raising the bar and creating a new set of standards. Our colleagues have can-do attitudes who appreciate a small studio culture. Therefore, even though we have grown, we continue to work in small teams and experiment while tackling complex challenges. We value having every voice heard and seek out diversity, equity, and inclusion in everything we do. Last but not least, we want those of you who are not just skilled but also a great addition to the team. That is because we believe in team over the individual, a great mix of freedom with responsibility, and that people should always come before the process.