Senior iOS/visionOS Game Programmer Games Programming · Stockholm · Hybrid Remote
Resolution Games
We are seeking a Senior iOS Programmer with expertise in Swift and a drive for developing advanced AR/VR gaming experiences on Apple platforms. If you’re a technical leader with a passion for crafting exceptional gameplay on iOS and visionOS, we want to hear from you.
About the Role
As a Senior iOS/visionOS Programmer at Resolution Games, you will take part in developing games using Swift for the Apple ecosystem. Focusing on Apple’s latest advancements in AR and VR, including the Apple Vision Pro, your technical contributions will span gameplay mechanics, performance optimizations, and seamless integration of cutting-edge features, all aimed at delivering immersive and polished gaming experiences.
You’ll collaborate closely with our multidisciplinary team of talented artists, designers, and developers to bring intricate, captivating games to life. Leveraging your deep expertise in Apple technologies and proactive problem-solving approach, you’ll play a key role in guiding architectural decisions, mentoring team members, and delivering top-tier solutions optimized for performance across various devices.
In this team, we work with native Apple tools and technologies such as Swift and Xcode to deliver the best possible experience for all Apple platforms, including visionOS and iOS. For 3D graphics, we rely on RealityKit and Metal to ensure efficient rendering across platforms, building shaders in both Reality Composer Pro and Metal. Our user interfaces are built in SwiftUI combined with RealityKit to create visually rich and user-friendly games. We collaborate using Git and GitHub and our delivery pipeline is automated with Fastlane running on GitHub Actions continuously publishing builds to TestFlight.
What you’ll do
Architect, develop, and implement complex gameplay systems and support features for games on iOS and visionOS using Swift.
Lead optimization efforts to ensure smooth performance across high- and low-spec Apple devices.
Integrate advanced graphics, animations, and audio features in collaboration with artists and other departments.
Mentor team members, setting high standards in coding practices, technical documentation, and performance benchmarks.
Requirements
5+ years of experience in Swift development, with proven experience building complex, high-performance applications.
Experience in a cross-functional, collaborative environment, particularly in a gaming or interactive media context.
In-depth understanding of Apple’s ecosystem, with experience in optimizing applications for devices like iPhone, iPad, and Apple Vision Pro.
Proven experience leading and mentoring junior developers.
Nice to haves
Proficiency in Unity and C#.
Experience with implementing features that drive user acquisition, engagement, and retention.
Skilled in creating beautiful user interfaces, animations and special effects.
Familiarity with 3D graphics rendering.
Knowledgeable of real time and low level network programming.
Proficient with Swift concurrency and actor isolation.
About you
You’re a strategic thinker, a proactive problem-solver, and a mentor who is passionate about games and creating immersive, innovative experiences. You excel in a collaborative environment, thrive on challenges, and bring a disciplined yet creative approach to your work. Your technical expertise, combined with a drive for setting new standards, will play a key role in our mission to redefine gaming on Apple platforms.
Who we are
Resolution Games is about more than just creating incredible games. We create virtual games that have real impacts on real people by connecting friends new and old all over the world, allowing them to get out of their seats and move around and engage in real adventures of all kinds.
The studio’s titles across existing and emerging platforms, from PC to XR, rank among the top-rated and most downloaded games in the space and illustrate the innovative and immersive ways the studio is constantly pushing the boundaries of what is possible. The work that we do in our games like Demeo, Game Room, Racket Club, Ultimechs, Blaston, Bait!, Acron: Attack of the Squirrels! and Cook-Out: A Sandwich Tale drive real innovations that are clearing the path for novel XR use cases.
We are looking for someone who wants a unique opportunity and enjoys collaborating. Someone who wants to be a part of a team raising the bar and creating a new set of standards. Our colleagues have can-do attitudes who appreciate a small studio culture. Therefore, even though we have grown, we continue to work in small teams and experiment while tackling complex challenges. We value having every voice heard and seek out diversity, equity, and inclusion in everything we do. Last but not least, we want those of you who are not just skilled but also a great addition to the team. That is because we believe in team over the individual, a great mix of freedom with responsibility, and that people should always come before the process. P.S. Employee stock options are available.