Technical Artist
Ruckus Games
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United States
Posted 6+ months ago
We're looking for a Senior Material/Technical Artist with at least 5 years experience in game development and one shipped title. You will work closely with the Art Director and Programming team to help bridge the gap between the art and programming teams’ day-to-day operations. You will be spearheading technical solutions and optimizations to find the balance between quality and efficiency. Our ideal candidate demonstrates both the artistic and technical sides of the art process, values teamwork, is autonomous, shows initiative and wants to work in a well-funded startup environment.
- Department
- Tech Art
- Employment Type
- Full Time
- Location
- United States
- Workplace type
- Fully remote
- Compensation
- $100,000 - $185,000 / year
Responsibilities
- Collaborate with the artists, designers and programmers to integrate assets in the engine
- Maintain and improve the efficiency in workflows, content pipelines and develop tools for artists
- Write and maintain efficient shaders that support the art direction of the game
- Analyze and improve art asset inefficiencies and optimize game performance by working with artists and programmers
- Collaborate with design teams by creating mock ups and prototype assets
Qualifications
Required Skills
- Advanced knowledge of building and creating tools for Unreal Engine
- A solid understanding of modeling, texture and material creation pipelines
- Advanced knowledge of writing shaders for Unreal Engine
- Understanding of technical limitations with art creating pipelines
- Ability to evaluate needs of the art team and to help create tools to increase efficiency
- Proven ability to work with art teams to deliver on the games artistic vision
- Excellent skills in organization, communication and team collaboration
- Knowledge of content creation software: 3ds Max, Maya, Substance or Photoshop
Desired Skills
- Good understanding of procedural generation of content and machine learning
Benefits
- Work from home (anywhere in the US)!
- Flexible hours – 32 hour a week minimum / 50 hour maximum
- 3 weeks vacation each year, in addition to paid holidays and sick days
- Competitive healthcare plans including medical, dental, and vision
- Available Flexible Spending / Health Savings Accounts
- 401K with 100% matching up to 4% of your salary
- Employee stock options
About Ruckus Games
Ruckus Games is a veteran team of shooter and RPG developers on a mission to break down the barriers that stand between players and the joy of shared play. We are dedicated to crafting exhilarating and heart-pounding experiences that are held together by deep RPG systems which will grip and captivate players for years to come in a world that is ever-evolving alongside our players.
This job is no longer accepting applications
See open jobs at Ruckus Games.See open jobs similar to "Technical Artist" BITKRAFT Ventures.